Damyan Momchev

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Dev Logs

Unity Input System: Persistent Input Rebinds

There is a common belief among game developers I have talked with that Unity is somewhat lacking when it comes to player input handling. And while I do agree, for the most part, the folks at Unity have been hard at work on rectifying this recently through the introduction of Read more…

By Damyan Momchev, 4 yearsMarch 15, 2021 ago
Dev Logs

Project Spellcast Devlog #2: Save System and World Loading

Let’s start with a recap of my week first, shall we? On Monday, I felt like a bit of a cold is trying to set in, but I soldiered through work somehow. Then, Tuesday hit and I was coughing my lungs out, so I decided to go to my doctor. Read more…

By Damyan Momchev, 5 years ago
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