Damyan Momchev

  • Blog
  • Tools
    • Weighted Random Number Generator
    • Distance Joint 2D for Godot
  • Discord

Damyan Momchev

Game Designer at Snapshot Games at day, an indie developer at night. Happy husband, proud dad, and avid gamer at all times.
Dev Logs

Unity Input System: Persistent Input Rebinds

There is a common belief among game developers I have talked with that Unity is somewhat lacking when it comes to player input handling. And while I do agree, for the most part, the folks at Unity have been hard at work on rectifying this recently through the introduction of Read more…

By Damyan Momchev, 4 yearsMarch 15, 2021 ago
Dev Logs

The Floor is [Blank] Roadmap Reveal

In case you missed it, let me announce it here as well – The Floor is [Blank] is now up for pre-order on Itch.io. So, with that in mind I think it is a good idea to update the world on the current state of the game and what lies Read more…

By Damyan Momchev, 4 yearsMarch 11, 2021 ago
Project Spellcast Devlog 1
Dev Logs

Project Spellcast Devlog #3: Offensive Spells

I have a bit of a confession to make this week. I may or may not have worked on the game’s code for a total of one hour, due to a variety of reasons. So, in this devlog, I decided to talk a bit more about the game’s design elements. Read more…

By Damyan Momchev, 5 years ago
Dev Logs

Project Spellcast Devlog #2: Save System and World Loading

Let’s start with a recap of my week first, shall we? On Monday, I felt like a bit of a cold is trying to set in, but I soldiered through work somehow. Then, Tuesday hit and I was coughing my lungs out, so I decided to go to my doctor. Read more…

By Damyan Momchev, 5 years ago
Project Spellcast Devlog 1
Dev Logs

Project Spellcast Devlog #1: The Spells System

Disclaimer: All the art you see in this devlog is nothing more than a placeholder! Now, with that out of the way, welcome to the first actual devlog for Project Spellcast. This week, I managed to complete a major milestone, which I am quite proud of. I laid down the Read more…

By Damyan Momchev, 6 years ago
New Project
Dev Logs

Project Spellcast Devlog #0: Introduction

For the past several weeks, I’ve been looking for a new project for myself. I toyed around with several ideas during this time, but none of them resonated with me well enough. They were either too dull and unoriginal or too ambitious to pull off at this stage, considering my Read more…

By Damyan Momchev, 6 years ago
Hyper Disk Title Screen
Game Jams

Hyper Disk: GMTK Game Jam Postmortem

At the beginning of August, 2019, I took part in the GMTK Game Jam. It was a 48-hour jam, organized by the extraordinary Mark Brown. Let’s see how I did with my entry.

By Damyan Momchev, 6 years ago
  • Blog
  • Tools
  • Discord
Hestia | Developed by ThemeIsle